The Fight is Finished

The Fight is over

Was it worth it? After all this anticipation was the game worth waiting for? Do I believe?

Let’s take it from the top. Once again I will split my post into three posts. Campaign, Multiplayer and Overall. Today I will be talking about the single player campaign.

Campaign

I finished the fight on the normal difficulty setting which I admit is on the easy side but I knew that I would anyway replay the game again and again in co-op on the harder difficulty settings.

When I picked up the controller and the first mission begun it all felt so natural. It is like I had been playing it all along. There was no gap between this game and Halo 2. Halo 3 has made me feel comfortable playing it without being boring and uninteresting.

Does this mean there is nothing innovative? In campaign mode the answer is a resounding yes. Halo 3 will not revolutionize the FPS genre like Halo did with its regenerating shield and the two weapons capacity.

In fact the majority of the game’s levels are just very good not excellent. I loved three of the campaign‘s missions though. Tsavo Highway, Covenant and most crucially the last level. I say crucially because the last level left me feeling like I had played a better game than I actually did.

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The grand battle environments do give you the impression that this is truly a galactic war. The last stand if you like. And the soundtrack is superb, with the music slowing down and picking up pace at just the right moments. The enemy AI is fantastic on Heroic and Legendary and the dialogue of the enemy in battles is also remarkable.

A grievance I have with the game apart from the lack of innovation is that the way the story is told, assumes that you have not only completed the first two instalments but that you remember the background story by heart. This might leave newcomers to the game confused of what is going on and also people like me rushing to wikipedia to refresh their memories. One other thing is that during cut scenes I found it hard to understand what the characters were talking about, it was not clear enough.

Do I believe?

I believe that Bungie did not intend to take the gameplay to the next level. Like I said they did that with Halo. What I believe is that they wanted the player to feel part of this galactic war. The musical score, comfortable feel of controls and an excellent finale mark a fitting end to a war players have been fighting since the original Halo.

Halo 3 single player campaign is not the greatest game you have ever played. Halo 3 single player marks the end to one of the greatest single player videogame trilogies you have ever played.

Now I am off to play it on Heroic. Talk to you later!

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