Archive for the ‘Reviews’ Category

Dragon Age: Origins (part 1)

Tuesday, May 25th, 2010

I am playing Dragon Age: Origins on the 360. I was planning on writing a few things about it but i came across Jim Sterling’s review on Destructoid. It’s what i would have wrote if i was any good at this.  We share the same opinion for the game so far so here’s a link to the review. LINK

Alice in Wonderland (DS)

Thursday, May 20th, 2010

What a wonderful little game this proved to be. Impressive visuals that really suit the theme and some great characters to play with. The interaction of the 4 Wonderland characters you are using with Alice is also really well executed with you helping her out to make big jumps, climb and also protecting her against the Red Queen’s soldiers. The puzzles are well thought out and never frustrating (it is an easy and short game). What is frustrating though is the fiddly and repetitive combat. This is the one big let down in the game.

All in all, i recommend it to practically everyone but especially as a game for a younger audience.

Killzone 2 (PS3)

Thursday, June 18th, 2009

Just wanted say….

WOW! What an average shooter!

InFamous (PS3)

Monday, June 8th, 2009

A game of high production values but average gameplay.  I enjoyed InFamous, especially since the game allows the player to constantly progress with frequent checkpoints and never really challenging him. However, it does feel empty and will be easily forgotten.  Yet i have probably invested 15-20 hours in it so it does have something going its way.

InFamous depicts exactly what is wrong with the industry. Big budgets going into the technology of creating an open world city but with few new gameplay ideas and a story which had it been on any other medium would have been considered average.

LostWinds - verdict

Friday, May 23rd, 2008

I must be getting old. The length of the game, according to video game sites, is between 2 to 4 hours. I finished the game in 4 hours and 2 mins. But i have two excuses for this. One of a more personal issue while the other an issue i had with the game.

Firstly, i hate bosses. I know, you know but once again there i found one in a game. It is an easy boss but initially i could not see the pattern and what was i supposed to do due to my frustration in seeing one. So, what should have been a five minute fight at the most turned into 30 mins of me asking myself “What is the point of bosses!?” and “I can’t see it. I can’t see the pattern”. But i admit it. It’s not the game it’s me.

But i am not guilty for the second issue leading to an extended play time. It is the developers’ fault. The game has no map and you can get lost easily trying to find the way to places you have not explored yet. I had a major issue with the memory chest in Wither Falls. I had completely forgotten where the location was and kept looking for it in all the wrong places (i.e. I thought it was the name of the village!). That had me wasting around an hour of trying to figure that out.

Now that these are out of the way let me say this again. The game is fantastic. A peaceful, charming and mechanically excellent 2d platform game. Well worth the 1000 points you will spend on it. As per eurogamer’s excellent review of the game,

“Frontier has created a mini-masterpiece at the first attempt. From here, we can fully expect to see a lot more of Toku and Enril, and hopefully a slew of similarly innovative and fresh new ideas on Nintendo’s proving ground from other like-minded developers ready to break free from the shackles of modern development cycles. “

Zero Punctuation review: Call of Duty 4

Friday, February 8th, 2008

Adventure games

Friday, January 25th, 2008

Who doesn’t miss point and click adventures? Whether it was Monkey Island, Indiana Jones, King’s Quest or Future Wars we just couldn’t get enough of them. And then they were gone.

Fortunately there are some freeware adventures that can take us back even for just a while. Yesterday i managed to play the first two episodes of such a game. Cover Front is a freeware episodic spy thriller. It is more of a puzzle, escape from room/situation with attention needed to find that crucial pixel. I loved it. Great atmosphere and artwork and the story which is set in the early 1900s is engaging.

Point and click here for episode 1
Point and click here for episode 2

Crysis - Zero Punctuation video review

Thursday, January 17th, 2008

Zero Punctuation has released the video review of Crysis on the PC and it is a positive one! Well almost.

Kane & Lynch - Shacknews Review

Thursday, January 17th, 2008

I played the game on co-op with a friend and managed to finish it two nights ago. We both loved it. I was going to write a review about it but then read the only positive review i managed to find of the game on Shacknews. The reviewer loved the game as well and since i would never match his eloquence i’ve decided to link his review instead.

Shacknews review by Steve Gaynor

You haven’t heard the last of me regarding this game. Stay tuned.

Zero Punctuation on Super Mario Galaxy

Friday, January 4th, 2008

Hehe. This is really funny. It really hits the nail regarding how truly “original” Nintendo’s flagship franchises have been lately. After the take on Zelda: Phantom Hourglass on the DS, Zero Punctuation takes on Mario. Enjoy this.